Tools Competition Overview
Why Participate?
- Get funding for your innovative ideas.
- Build connections with peers and leaders in the Learning Engineering community.
- Receive advising and feedback to enhance and refine your ideas.
- Gain access to resources and virtual events designed to support tool and proposal development.
- Contribute to learning science research.
How are submissions evaluated?
The Tools Competition has a three-phase selection process that spans approximately eight months. This process is intentionally designed in order to give participants time and feedback to strengthen their proposal.
Phase I: Abstract Screening for Fit
- Alignment to opportunity and track objectives.
- Scalability and impact in multiple contexts.
- Potential to generate data that is valuable for learning science research.
- Overall quality of submission.
Phase II: Proposal Review
Phase III: Virtual Pitch
Tools Competition Tracks
This year’s opportunity is organized into five tracks that span Pre-K through adult learning. The tracks are designed to encourage participants to propose new and innovative solutions that target pressing issues in learning.
Building an Adaptive & Competitive Workforce
Tools that support adult learners in developing critical skills necessary for the current and future national security workforce.
Accelerating & Assessing Learning
Tools to accelerate and assess PreK-12 learning outcomes and improve the learning experience.
Submissions closed November 10th.
Preparing for the 21st Century World
Tools that increase the relevance of instruction to build 21st century skills and prepare students to navigate the changing world.
Submissions closed November 10th.
Instructional Coaching for Early Childhood Education
Tools that support instructional coaching for PreK to 2nd grade classrooms and expand teacher-centered principles in coaching practice.
Submissions closed November 10th.
Facilitating Learning Science Research
Tools and technologies that facilitate the learning science research process in order to expand the field's knowledge and improve learning interventions.
Submissions closed November 10th.
Engaging Adult Learners in Higher Education
Tools that increase the effectiveness and reach of higher education, particularly of non-traditional adult learners.
Submissions closed November 10th.
Impact Prizes
Impact prizes are opportunities for supplemental funding and resources. A subset of winners will be selected to receive Impact Prizes on top of their awards. Those invited to advance to Phase II will complete additional submission materials for consideration for an Impact Prize.
OpenAI Learning Impact Prize
In partnership with OpenAI the Tools Competition is thrilled to offer the OpenAI Learning Impact Prize to catalyze the impact of artificial intelligence (AI) on learning outcomes and drive edtech innovation leveraging advanced computational methods.
Given the rise of ChatGPT and growing interest in the possibilities of AI in educational settings, the 2023-24 Tools Competition is especially interested in supporting teams that are exploring, testing, or using AI-enabled tools and services to impact learning.
OpenAI will select up to three recipients of the OpenAI Learning Impact Prize among winners who will receive $100,000 in additional funds, $10,000 in OpenAI API credits, and technical guidance from OpenAI engineers. Select participants will also receive $2,500 in OpenAI API credits.
Implementation Impact Prize
This year’s Tools Competition will also feature an Implementation Impact Prize of $100,000 in the Instructional Coaching for Early Childhood Education, Facilitating Learning Science Research, and Engaging Adult Learners in Higher Education tracks.
This prize will be available to participants at the Growth or Transform levels in these tracks. While there are specific requirements for the prize that differ by track, broadly, the Implementation Impact Prize is designed to encourage participants to form partnerships to co-design, user-test, pilot, validate, or conduct research using their product in an educational setting.